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Showing posts from November, 2020

Cartesian plane in the real life

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 Is your turn!

How to locate points on the Cartesian plane?

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  To start locating points on the cartesian plane is necessary follow the following points: First is necessary drawing our cartesian plane After that knowing the point to locate Next to locate the coordinate corresponding to the x-axis Next to locate the coordinate corresponding to the y-axis Once both coordinates are located, proceed to draw an extension perpendicular to the x-axis and another projection perpendicular to the y-axis in the corresponding coordinate Finally locate the intersection of both projections Give name to our point

History of cartesian plane

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 Pierre de Fermat  Pierre de Fermat was born on August 17, 1601 in Beaumont-de-Lomagne, France. He studied law in Toulouse. He was a math enthusiast and became one of the most important mathematicians of the time. Among his contributions stand out works such as: Method of the maximums and minimums   Light Infraction Probability theory He died on January 1665 in Castres, France.  

Cartesian Plane

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It is known as the Cartesian plane, to two perpendicular number lines, one horizontal and one vertical, which intersect at a point called the origin or point 0. The purpose of the Cartesian plane is to describe the position or location of a point in the plane, which is represented by the coordinate system. Parts of the Cartesian plane The elements and characteristics that make up the Cartesian plane are the coordinate axes, the origin, the quadrants, and the coordinates. Coordinate axes Coordinate axes are called the two perpendicular lines that interconnect at a point in the plane. These lines are called the abscissa and the ordinate. Abscissa: the abscissa axis is arranged horizontally and is identified by the letter "x" Ordinate: the ordinate axis is oriented vertically and is represented by the letter "y". Origin or point 0 The origin is called the point at which the “x” and “y” axes intersect, the point to which the value of zero (0) is assigned. Quadrants